I studied 3D animation and Game Art for 5 years in university before moving to London in 2020. There I was hired in Framestore where I worked as an asset artist, realtime artist, environments TD and character artist on multiple shows for 6 years. Among other things I worked on theme-park rides, films and series, mostly involving realtime workflows - and had the chance to participate in the Unreal Fellowship in 2023.
You can read my full Curriculum Vitae or check out my showreel.
Here are some of the projects I got to work on.